The mythical protection may now be noticed more. But when a weapon is capable of doing damage of more than 400, 60 points less or more do not make a difference.
Resistance is noted when a battle requires at least 10 moves to clear. But in these battles, where you make it complete in 3 turns, resistance does not play such an important role.
Now I play against a strong energy. It served me to make some comparisons. My death punch hit less than 221, my opponent’s death punch hit a lot more (330).
My opponent’s lava energy hit more than 300, I compared it to the hit of lava heat, and the energy hits a lot stronger.
You will tell me that it hits a lot strong because it drained the energy … well, I got hit by lava heat and it was overheated.
So … heat weapons should have the same characteristic of energy weapons, that is, increase the damage if the opponent is overheated.
- in all cases we speak of fully fused mechs.