♦ - Workshop Unlimited 2.6.5


#101

Pretty rough, but simple:

leftLeg.x = torso.mcLeg2.x + torso.x - leftLeg.mcTorso.x
leftLeg.y = torso.mcLeg2.y + torso.y - leftLeg.mcTorso.y

That means the X coordinates of the leg will be the result of the X coords of the leg joint in the torso, plus the X coords of the torso related to the whole stage, minus the X coords of the torso joint in the leg.

Same thing to the Y.

It’s actually easier than it sounds to be…


#102

The shotguns looks weird, just make them move every 10 seconds or so.

image

Oh yeah, can someone judge this Anti-Heat/Phys? @lordgorgon?


#103

What do you mean about the shotguns? Do they move, are they offset, or do you want them to move?


#104

Not very good. No need for two mercies. Just put on a spartan, or a nightfall. Or maybe a seraph.


#105

Why don’t you acess it and see yourself


#106

Nah it is good

If you want to deal huge damage do this


#107

The range doesnt work. Trust


#108

i t
d o e s
f r i c k
y o u


But seriously it does.


#109

No it doesn’t Lol


#110


#111

But it dont


#112

But who’s build is this?

image


#113

GitHub link out now.

https://instancekillin.github.io/WorkshopUnlimited/

@MCG_567_YT


#114

@KilliN I just wanted to say I think you did an amazing job on this as usual


#115

Thanks a lot @KilliN, beautiful work. Excellent.


#116

I’ll add my praise to the chorus! This is amazing, I just used it to make a preview of my modified line-up.
Very useful.


#117

Thanks @Killin…this is really helpful…

GOOD JOB!


#118

What you guys think about a feature to use fan-made items?

  • Yes
  • No

0 voters


#119

There is nothing against, especially as it’s your own simulator, only possible difficulty(ies) I see is giving right stats to items (if you even bother doing that) and eventually obtaining the rights to other’s sprites :upside_down_face:


#120

This being a suggestion, which personally I love, but since i’m focusing in another thing for this simulator I made the pool, so if the most vote yes, i’ll focus on implementing this feature.