So simple title question.
Here is my opinion of those two. They never should have brought into the game. So before I start off, I have them both on both accounts.
I’ll start with Heat Bomb:
- So to start off, I’ll say that not many know how to use it. I’m really good with heat builds. Been using them since old supermechs. I could easily have used that right away, yet didn’t feel like being a dick using it burning others. I didn’t want the HB wasting room on my mech just for one move. So here is my number one reason I believe the HB should not have existed: not many players know how to use it. Those who know how to use it, don’t use it. An example would be players who over heat themselves. I’ve seen this so many times in battle, and the worse one made me laugh. They had the HB and used it, over heating them self over 900. Their heat was above 500. I frkn laughed. I wished I had recorded that. HB should not exist. It really doesn’t benefit heat mechs. Your over heating your opponent at the same time as over heating your self.
Now the Emp:
- I’ll just say that the emp benefits energy mechs. That’s not right. Everyone know that energy regenerates after your turn. So energy opponents just have to use it on the 2nd move of their turn and bamm, their energy is back. What do the opponents get, zero energy. They don’t get to regenerate energy during their turn. It regenerates after. So, wtf. It be awesome when cool down, you regenerate energy at the same time. (I already know what energy lovers will post, Up your energy or make an energy mech. Fk that. I’m not a follower.) I respect energy users more who don’t use Emp. (Here is my retaliation against energy Emps, its called Heat Stomp. Works sometime and maybe not.)
So, I have both and just not using them. I can make mechs with them, yet not. I see more energy mechs in almost every battle. I’m not following that crowd.
That’s my opinion.