Basically,today they introduces 2 new weapons.
The consume the other type that they produce.
So,we have a Corrupt Light that uses 110 energy to fire and a Malice Beam that uses 110 heat.
The heat version is plainly useless.
The other one could help in SOME situations,although it’s inefficient compared to the regular Malice Beam.
I tested out the electric one today.
I can tell that it does more bad that good,overheating way too much.
As a serious electric build,that thing is suicide.
You’ll lose out turns against physicals due to cooling (as it costs so much).
You’ll lose out to heaters because you’ll do half the heating for them.
You’ll lose to MOST energies because 123 energy damage,in most cases,isn’t enough to completely drain as they’ll regen the turn after you’re drained.
Conclusion,both weapons are pretty useless (although they look cool).
But that’s not the main point.
By making hybrid weapons this once,are we to expect maybe some more other hybrids?
If yes,then what are we going to do…?
As you already know,there is an aglomeration of hybrid builds (smurfs) and this will only encourage people to make hybrids.
I have a bad feeling about this…
I fear that SuperMechs will become SuperHybrids.
Please tell me what you think below.
Thanks for hearing me out (as someone who is already tired of the gameplay due to these smurfs).