What if drops were..?

There was a % to get a specific item of “X” tier according to u having this item already in inventory.

Next time u got a fortune box for example, u landed an epic, then the item u get is likely to be the one u dont have yet. Same with legendaries. If quantity of different items in you inventory is equal then system work as usual.

I think that way player can experiment more with builds, get certain items for specific builds in late game.


nice but probably TS think 40 of the same item on inventory is a good number to give u a diferent one
so maybe adding a reward history can be better

Definitely would like to see this. (totally not late!)