SuperMechs Sandbox


#2156

brightroar 3D version.
brightroar is good, except its stats


#2157

Thank you!
I use Inkscape for my works.
It’s a free program tool,too.


#2158

Oh my Gosh,that is great!
Did you directly make it 3D or did you make a 2D ‘‘casing’’ first,coloured and shaded it and then made it into a 3D model?


#2159

Thanks for telling! :smiley:


#2160

i’m directly made it with the help of brightroar sprite


#2161

I also got a question. Will you make any more 3D versions of items? :star_struck::star_struck:


#2162

for some time to come, I have no intention to do so.
It takes a lot of time (for me). At first I think it is easy, but it’s not.


#2163

But there is a chance you might create more, right?


#2164

yes, there is still a chance :grinning:
just wait for it


#2165

Destroyer Physical


#2166

The best (and possibly hardest) 3d model would definitely be the archimonde.
It is the coolest looking item in my opinion


#2167

Grave diggers are misplaced


#2168

Yay so excited :star_struck::star_struck::star_struck:


#2169

Al paso que van los sprites, siento se viene otro update en camino XD!


#2170

my god t[orso


#2171

any tip
because i am begginer


#2172

looks awesome lol


#2173

This looks like a torso version of the sprite @Zarkares made. I quite like it!


#2174

Me encanto, solo que la parte superior de atrás, como que todavía no me convence


#2175

@well cab you translate your language in english because we dont know your language