Resistance or HP?


#1

Can somebody possibly work out 1 Resistance = x HP? In terms of value equivalence of course.

Would be great to know the actual game value of this mysterious factor.

Thanks in advance!


#2

It depends on too many things… like your opponents weapon, your energy cap (because the resistance doesnt effect the plus nrg damage of a weapon).


#3

That depends:

  • In campaign mode and raid, your resistance is reset to its full value after each encounter. Therefore it saves some HP in campaign mode and helps you to get a better raid score. The HP value differs with the number of enemies you have to face - but it helps more than in the arena.
  • In the Arena, nothing will reset. Therefore the HP value depends on the number of hits your mech takes. A max myth protector saves you 59 HP per hit if it matches the damage type of your opponent. So if you take more than 3 hits, it’s worth more than a maxed iron plating.

Imho, resistance helps more in campaign mode and especially in the raid. Don’t bother using epic resistance modules in the arena…


#4

Put in another way, which is better; myth plate or Maximum Protector, which would you rather equip?


#5

Both… :wink:

I would look at the weight first. If you have 40-43kg space, answer is clear.
39 resis vs 315 hp. Plating equals 8 hits on Protector.
What mech do you play?
Heat mech with overheating your enemy -> more hits -> Protector
Energy mech with low hp and three Bunker Shells -> less hits -> Plate

Feel free to correct me


#6

Lucky for me :wink:

I play a rocket/shotgun heat build and my matches are somewhat prolonged. I sometimes feel that it doesn’t help much though, and the weight is very awkward. But sometimes it does a great job in nerfing weapons, especially the Void drone. I have still to max it out, so I definitely think it will be a great mod eventually.


#7

2 hits per turn + drone = 117 dmg per turn
So if u can afford weight, def protector

EDIT: also, mathematically, they act as a percentage increase of health (not actually),
so generally more health=more reason for protector, while a low health mech might be better off with plate. Also u can equip 1 max res, with unlimited plates, so take that into consideration.


#8

Resistance…

I remember it from previous version … I had 3 mechs with resistance and I could win mechs that were 20% more HP than me … in this version it’s the same, only max resistance is need, means mythical