I had two builds with EMP. I could beat good phys about 1/3 of the time. I could beat good heaters maybe 50/50. Starting at the end of last week, as people were getting energy cap and regen leveled up in arena shop, I was slowly starting to drift down the ranks. People were adjusting, and for those who leveled the arena perks, they didn’t have to make extreme counter builds anymore. We were just starting to get a look at how the weapon meshed with the game.
Once something has been introduced and people have worked hard to max-myth it and to fit it into their builds, it is soul crushing to see such a thoughtlessly massive change. The nerf was a complete reimagining of the weapon. I vote for less of that and more gradual adjustments over time.