Hello fellow SM players!
I am proposing an idea to revamp Premium boxes and the way they are randomized.
The idea is simple, when introducing a new item into the game, the number of boxes purchases affects the rate at which the new item will drop.
Say a Transparently clear rate is established as the base case.
30% Epic 50% Rare 15% Legendary (E-M) 5% Legendary(L-M)
After the User spends ~ 3000 Tokens.
The Rate at which Epics and Rares are then reduced until new item is received.
If the User receives the new item the Rate for the boxes are reset back to the base case.
Else, the current rates may increase to something such as,
50% Epic 30% Legendary (E-M) 20% Legendary(L-M).
After the User spends 6000 Tokens.
Only Legendary will drop
70% Legendary EM 30% Legendary LM
If user fails to receive a new premium item, after spending 12,000
The next 5 Boxes will be special cases.
100% Legendary LM Items will appear and the rate at which a new premium items appears increases.
20% in first box, 40% in 2nd box, and goes to 100% on Last box.
This idea proposes to allow users to spend a maximum amount of $$$ and tokens and GUARANTEES them the chance to get something they don’t have quite yet. It’s to prevent the situation where you spend hundreds, or even thousands, and get nothing.
- Yes, PseudoRNG
- No, keep FULLRNG
- Don’t like the idea. Let me suggest a new idea below. VVV