Proposing a nerf to Spartan Carnage!

This weapon covers almost the entire range and allows you to physically use only two types of weapons 1-2 ranges and 3-6

Range 3-6 - OP
Drain -15 physical resistance - OP
Damage 226-387(+20%) - OP
Uses 3 - OP

SPARTAN CARNAGE is way more OP

SPARTAN CARNAGE needs a nerf

Feel free to discuss and give good suggestions

  1. Range nerf 4-8 (Analogue Valiant Sniper)
  2. Drain -7 (Almost all physical weapons have a decent drain !!!)
  3. Damage 226-326 (min to max up 100dmg) (Analogue Valiant Sniper 135-196 up 61dmg )
  4. Uses 2 (Analogue Valiant Sniper)

This OP weapon allows you to use only two types of weapons 1-2 and 3-6 range. Avoid damage only in the range of 7-8 !!!

SPARTAN CARNAGE way to OP - SPARTAN CARNAGE needs a nerf

@Mohadib @Sarah247
I ask you to pay attention to SPARTAN CARNAGE, he needs a nerf!

8 Likes

If combined with a buff of deesert fury; wich is the actual counter part of vaillant sniper (not spartan carnage); id be very fine with this.

And mate, proposing to change every single stat of the weapon isnt very constructive, neither is it realistic. You should propose something a little more of this world if you want to be heard.

8 Likes

Yas.

No I say put it at 10 :upside_down_face:

Yas

Yas

It’s the only good weapon (with mercy) we have.

Energy has: Valiant sniper, malice beam, bunker shell, mortal bullet, ash creator, stormweaver, last words, did i forgot anything? All of them are useful.

Heat: abomination, desolation, supreme cannon, sorrow, crimson rapture, magma blast, vandal rage

Spartan Carnage is GOOD AS IT IS.
Physical weapon with 4-8 range are garbage (mighty cannon, night eagle, reckless beam). And in this range we’re always food for heat and energy.

11 Likes

I agree
51 kg like a Valiant sniper, the difference between this 2 weapons are
VS has 2 uses and if you aren’t drained it deals low damage while Spartan Carnage has 3 uses and it can deal a lot of damage in any situation

1 Like

If you pack two valiant sniper and you are in 4-8 range you will kill spartan carnage. What’s the OP weapon?

I don’t support this idea, I can do only if combined with a new item release or buff an existing weapon

4 Likes

where are emojis? i only support topics with emojis

3 Likes

This topic though …just LOL

No more words. Doesn’t deserve a proper response.

2 Likes

Yea, the way this topic is typed out looks like a topic made by bestplayer but without emojis lol.

Don’t hurt me besty pls

1 Like

I would agree to that if VS drain was reduced by 33.33333333333% as well.

No problem man!

2 Likes

This is a wonderfule idea!

Please explain to me how Spartan isn’t op? I might be wrong here.

I’ve got two valiant sniper, and any physical having +500 energy, will make 3 shots and at the same time, ideally 1350hp, the valiant will do 2 shots with 180 damage and only after exhaustion 3 shot 450, if lucky, the total is 810! !!
Then the battle goes into the range 1-2, and any elektro will be dead after the first maximum of the second shot of MERCY ore SERAPHBLADE !!!

2 Likes

Spartan is not OP!

Valiant sniper is too OP!

5 Likes

Spartan is op, mercy is op, crimson is op, abomination is op, magma is op, fflaming scope is op, reckoning is op, vaillant is op, bunker is op, shocker is op, vaillant is op, ash creator is op, windforge is op, buldog is op, besty is op… etc

See what i mean? Yes spartan is op, but its basically the only choice we have in top ranks in the physicall inventory.
In other types, there is more variety of op items, and multiple possible combination, of them, increasing the opness and possibility of builds.
Phys op buil: dual spartan and mercy and thats all. No other combination (if you wanna play top ranks)

6 Likes

The damage range is very similar to NF, and exactly the same as Mighty Cannon.

Being the ONLY decent premium weapon for physical is why almost every phys build is packing it these days.

It deserves its stats. We have no bunkers or Magmas, no beam weapons of any use, and PHYSICALS HAVE NO SPECIAL DAMAGE ABILITIES! We can’t overheat you or drain your energy, so we have to have an advantage in damage capabilty.

Please stop comparing the damage created by Energy to that created by phys.

Lastly: EVERYBODY IS WELCOME TO EQUIP THE WEAPON.

Thank you!

5 Likes

Your elec build is 80% of the time going through my first build.
When i win its because of your heat, never because of your elec.
Your elec: 1900hp dual vaillant and other shet
My rounded: 2300hp dual spartan and mercy

compare the 2 wepons and let’s see what we get shall we?
Same weight at 51kg.
VS,
V. SNIPER(L)(51) 4-8 Range 135-196 ElDmg 189 EnDmg -17 ElRes -13 Regen 2Use(31/0 Cost)
Spartan ,
SPARTAN CARNAGE(L) (51) 3-6 Range 226-387 PysDmg -15 PysRes 3 Uses (31/31 Cost)
Average damage potential:
307 dmg/pop x 1.2 (arena buff)= 369 average dmg/pop
167dmg/pop x 1.2 = 199 average dmg/pop.
drain is constant at 227.
-15 resist vs -17, comparable.
-13 regen for VS.
after 2 salvos of both wepons let’s see what happens.
We take an average 4 energy module setup on a Zark torso,2 ,myth plates each, 2 heat engines each, claw legs. Altho is might seem low enrgy for an enrgy build, we calculete like this:
2600 hp each:
610 energy, with 253 regen.
560 heat with 230 cooling.
Start range 5.
1 salvos of VS and 2 salvos of spartan :
1x 199 = 199 dmg.
2x 369 + 15= 753 dmg.
Drain = 511-227 = 383 energy left. regen to 623.
next round:
2 salvos of VS:
2x 199+17+34 = 449 dmg.
drain : 623-454= 169 left.
2 x 369 +30 +45 =813.
after regen : 322 energy.
Next round:
1x199+51= 250 dmg.
drain = 322-227= 95.
folowup with a drone : faceshocker : drain 90, dmg 226
another 90 drain = 5 energy left.
1x 226 + 68 = 294.
Hook and mercy combo for phis since he ie drained:
1x140 + 60 + 1x383 + 60 = 643.
Total dmg dealt:
Energy VS mech : 1192 total dmg.
Phis Spartan mech : 2209 total dmg.
these are facts fellow members.
These are the real numbers.
Look at them and tell me wich is OP?
As in real OP, item.

3 Likes

Valiant sniper does 180 drain and 300+ dmg
With just 30 energy cost

2 Likes

it never does that dmg… unless it drains.
Spartan Carnage needs a nerf!!!
It is OP.
1000+dmg/turn way too OP.
35 res drain/ turn… way too OP.
only for 51 kg, and low cost.
It should have 66 like Supreme/dessolation.

3 Likes

Compare vs and desert fury please.

5 Likes