Physical mech help


#61

This is the mech I would suggest

Torso: Zarkares
Legs: Claw / Iron Boots
Weapons: NightFall, Annihilation, Night Eagle
Utilities: Hook, Booster, Teleporter
Drone: Void
Modules: 2 Epic HP plate, 2 Heat Engines, 2 Energy Engines, 1 Cooling Booster, 1 Regen Booster

This would be a good starter mech for any player starting / making a physical mech


#62

I have no Void. Sorry… but is there a substitute (Hurlbat doesn’t count)


#63

Hell yeah!! That is what I NEED!! I’ve been reviewing all my posts. And now that I think about it that would be amazing for me.


#64

Btw annihilation is BETTER than Mercy


#65

coughs on drink…excuse me?..Anni is good for res drain but Mercy packs more of a punch…

Mercy is good with any leg, Anni is good with any leg except claw…claw has no push back, neither does anni for Nightfall


#66

Well Anni has less of a damage spread (its like 100-200 vs 1-100) But with more damage.
Despite the less damage, there is more resistance drain and less damage spread.


#67

One EMP later. better get those energy mods up,


#68

Anni and I have a Legendary Energy mod, Heaters are my primary focus.


#69

26%20AM


#70

New Stats: 13%20AM


#71

You do you bro


#72

I thought that too, but most of the time Mercy will end doing more than half of its damage, so you won’t really care about the res drain…


#73

To tell the truth its not so much difference the damage of annie and Mercy, Mercy just has more damage and knockback.


#74

use the claw n you wont need to fill ur module slots with plates


#75

The resistance, Sean, the resistance :man_facepalming:


#76

This is a starter mech, this is the mech I think would be best for someone starting a physical mech…


#77

Maybe it could works on an Avenger Fortress Updated build…

Tons of HP (through Claw or helped by it) and good heat stats, dual Annihi, NE, full utilities, could work…