Oriental Location Buffs / Debuffs


#1

Everybody remembers floor buffs? ye those were T R A S H

Heres my idea , instead of adding the floor pads , add envieronmental buffs for campaign & Multiplayer Arena

idk how to spell that

So there are different backgrounds in the game (7 of them for each campaign location)


1st location - The Dry Lands : Energy And Cooldown is decreased by 10%.

2nd Location - Scavenger Pass : 5% Extra damage on any weapon type / specials / drone.

3rd Location - Silent Waters : 20% More Energy regeneration & -10% HP for Both enemies

4th Location - Frozen Abyss : Cooldown Increased by 15%

5th Location - Lost Valley : Recieve 5% more heat for weapons that create heat.

6th Location - The Danger Zone : 5% Extra damage on any weapon type / specials / drone.

7th Location - OverLords Den : Both Opponents recieve a 5% HP Buff.

What do you guys think?

Is it good or should something be tweaked?


Active Arena System
#2

I think slower movement could be changed for something else, btw good idea


#3

Tweaked 3rd Location - Silent Waters : 20% More Energy regeneration & -10% HP for Both enemies


#4

Nice :slight_smile:


#5

Its sounds good but you will have to edit it some before the devs will ever implement it


#6

I like that idea a lot. What’s more, I think that might even be interesting in pvp (where environment is based off of background, and is of course random). Definitely seems like it would make the game more interesting.


#7

I honestly hate this idea cause in multiplayer it would be even more based off luck and less skill