My thought however is this. For someone who doesn’t have R4 or R5 yet, they let their army get hit purposefully to gather the xp boost, then dodge with their army safely for the next few hours while the enemy chases them aimlessly for however long trying to kill them. I feel this instead makes nukes more useless than they currently are against high level teams. Higher level teams don’t use nukes to hit armies (or at least, not with the intention of the nuke actually landing kills) but instead to force movement of enemy armies or to destroy high priority OPs on the frontlines. Now, you gotta worry about hitting armies with nukes as you may give your enemy an edge? That seems counter intuitive to me in terms of strategy. I don’t like my enemy getting any sort of advantage from their own mistakes.
Also why I hate that an enemy can disband their army on a trapped OP and still gain workers back from it.