Hellow u guys, i think it is just Time to Send u some ideas about Ur Favorite Word u know…SUPERMECHS.
The Game is really nice and does a Lot of fun and It is of course a good thing to get loose some Time.Grinn
But there are somethings wich that think are little incomplete means the Technical Equipments.
U will soon Know what i mean when you read the
This Textes down there.
Heatcompensor: This could be an normal and mythical Advance. Equiped it could use an part of the regular Regeneration Energy to lower the Heat wich Players Weaponanry cause.
Like for exsamble: if a weapon does create an Heat by 30 units so the compensor mark 1 lowers it down about 5 percent while using 10 percent of the regerenation Energy.
It is Up to the Spupermechs Team to Regualate the percental Steps from usual Items up to Mythicals.
Energycompensor: This will make the same Like the Heatcompensor only for energy
Flamelable Rounds: These are Rounds for All Guns wich are using Bullets to make Damage
Lighting Rounds: Same thing only with additional Energy Damage
Armor Piercing Rounds: Does Additional Physical Damage
Rustblade: A sword wich efect a new type of Damage Rusting a Mechs hitpoints apart if it move a direction or use mealy Weapons
Could be in purpur color.
Acidhammer: Used to deal an konstant damage to the Opponent Every Round Could be in a Green Color
Balancing Resistance Unit: A Unit Espacialy to use on Fix Negative Resistances using the slot of an grapling hook to compensate all negative resistances a Mech has got At the beginning of a Fight. With one Use
Advanced usage amunition: one point of usage for rocket and bullet Weapons
Advanced Beam usage Gerator to get an usage point for every Beam Weapon like this long piped ones i forgot the name of and resitance drainers.
Full mech armor : - One Movement, plus 150 Armor
High End Engine : + 1 Movement rate, - 150 Armor
So guy as think this Enough to make urself some Thoughts about. UNTIL NEXT time… THAT WASNT The REST OF IT .