Ask your self, how many items we have. And you got the answer on that! It is 106. What is the percent of drop chance on each of them?! THEY can be repeated over and over, so the percentage doesn’t change. Yes, indeed we have only 0.94% chance to get what we want. Simple math. Is that realistic? No that’s utterly DISGUSTING mate That’s why this game says NO to paying players. Cause they probably won’t get items worth of their money, considering what they may want. If you think that spending 100$ on this flash game is worth 1-2 items that YOU want in the first place… Well hardly. But current state is even worse.

Alright for 100$ players can get 6500 T. 6500 : 335 = 19.4 … But let’s remove that 0.4 from there (which is 0.77% which is equalt to the 0.4 taken from the 19.4) cause you WILL need to buy some inventory if you wanna open 19 Premium Packs for 100$. BUT now let’s calculate what is your chance of getting what you want from these 19 chests.

So we don’t even have a Legendary GUARANTEED in Premium packs. My guess that the rate of Legendary items per box is around 0.75%. Which means following: 19 / 0.75 = 25.8 If this is so, then we have to: 25.8 - 19 = 6.8 ! 19 - 6.8 = 12.2 THATS INSANE ! ONLY 12.2 boxes on AVERAGE will contain the legendary item in them. THATS ridiculous. And you know what chance in those 12 boxes has been left to get what you want, from 106 possible outcomes. Well, it is indeed 0.94 % per box. So you gonna go for around possible 12% to get what you want. And that’s what is worth 100$ in this game. I hope you have read my whole post, and I hope you can understand my math so far.

It’s not questioning if they should change this, THEY HAVE to change this, otherwise, it’s really a shame and disappointing to see and experience as a paying player my self.

And I mentioned nearly a perfect solution for this case, cause if I didn’t have a solution I would keep my mouth shut.

(Cause nobody has right to complain about something, as long as they themselves don’t have a better idea or realistic solution which will cause better for the community and better for their Devs.)