I would add a common lvl 1 teleporter (11kg, 5 Energy). Even against most energy mechs you should have the chance to use it in your first or maybe even second turn. That way you can get them near easily for three times, no matter what they do.
I have already done that thanks though
that mech is good…wish you luck for a nightfall
do you want my nightfall?
I would love your nightfall to bad we cant trade