As you all know, i once posted an idea for a new type of weapons (and it sucked)
I know many of you dont want a new element added to the game, that is why i am posting this only as an IDEA.
(please dont judge me)
My old topic had a lot of flaws so i am starting a new( and better) idea
How it would work:
The new element would do as much damage as a normal energy/heat weapon (or lower) but it won’t do add heat nor drain energy.
The cost of the weapon could be energy,heat or both.
The weapon, instead of shutting down mechs or draining energy, it would cease (make them not usable) certain parts of the enemy mech (weapons or legs)
A regular weapon, if mythical and maxed, would have a 20% chance of ceasing a random part of the mech.
(i am not sure if the percentage is unfair or fair, please give your opinion on the comments)
The bigger the damage, the lower percentage of ceasing a part of the opponent mech and vice versa.
As for the torso, if you equip the weapon on a torso of a different element, the percentage will stay the same, but if you equip a torso of the same element, its percentage would be increased by 5% or 10% (not sure)
The legs would have a chance of 15% (if maxed mythical) of ceasing a part at random of the opponent mech.
The resistance modules for the element could lower the percentage of the weapon
(but dont know how it would work)
Now, for the most important part of this topic, what color would it be?
I repeat again, i know some people dont want a new element, i am doing this just to see if you like the idea or not
What do you think?
- I have a different idea (say it on the comments)
i remade it because my last idea sucked,(and i took the idea from battle mechs)