Heya’ll. Looks like you’re all having one hell of a good time complaining.
(In which I can’t blame you guys for doing it)
Anyways, I’m not here to complain and b****h about this update. Many good points pointed here, but I haven’t read a single good thing about this particular update. (Please do reply to me and quote some good stuff stated that I have missed)
So, auto-pilot is great for collecting loot, destroying buildings, getting the bonuses for your mech. But don’t auto-pilot when you’re against something like… Big Boy. I’ve died about two times because of auto-pilot, in which I would’ve taken out Big Boy if I was doing it myself.
When you’re in auto-pilot, its playstyle is exactly like the style of AIs. So if you have a weapon that has knockback (shotguns), and is in Range 1, it would use that weapon instead of stomp. So be aware and careful 'bout that.
This is why I personally deactivate auto-pilot whenever I engage AI mechs to make the best possible moves as much as possible.
For all you guys who are disliking this update because it removes the “challenge”, remember, you can always deactivate the auto-pilot system.
But yeah, the thing you did with the fuels? Definitely not cool. The reason of: “Because players could abuse the auto-pilot system” is pretty agreeable. However, I highly doubt anyone would spend tokens for campaign. And auto-pilot is very very risky when fighting strong mechs since it just keep pulling the triggers and don’t do stuff like jumping back in certain circumstances.
Keep the 30 tokens refill, but maintain the original max limit of fuels. Overall, this is a decent update. 