So we should not have top mechs, everyone should be able to stop a top mech not just top players?
As I recall when everyone had maxed out god modes only other maxed out god modes even had a chance or diamonds with regenerating drone. But that was cool?
See this is what gets me, top players myself included have obviously spent cash on this game. And because of that we are ahead of the curve.. Monster never beats me... But because we spent money people that don't want to spend money or wait to catch up over time want everything nerfed so that you don't have to spend time or money to be a top player. I spent money before the update to make my mech strong and you know what? Weak rank 1s and 2s hated that they could not beat a maxed god mode..
At least the game now is not every top player in an identically armed godmode...
In my opinion they should wait, give people time to catch up to the cash players and then nerf. Right now the divide between time players and cash players is too wide to do it properly. Or change the servers and have a cash player server and a f2p server. Honestly i get nothing out of people seeing my mech and quitting before any shots are fired. When I fight other strong players like Monster it is always very enjoyable..
I mean my mech is almost all maxed mythic, should it be nerfed because people in legendary really have no chance against me. What people are failing to say is that these insane damages etc are maxed mythic items (50 levels and a transformation over maxed legendary). A person with a legendary blue flame as an example; really has no chance with it unless he is fighting other legendary mecha.
What I am reading here is because only a few people have maxed mythic items those people should be punished because you need to have the same level of items to stand a chance against them. That is how the game has always worked?