Heat mech help please


#23

Evaluation: weak at range 1-2. Weak to energies. Very low health.

For a Zark build, try a module layout like this:


This is what I use. Strong against heat and energy, though it’s still kinda weak in hp. You can change a energy engine for a hp or resist mod, but you’ll be weak to EMP and valiant users.


#24

how could u make that box ?


#25

Really bad cooling for a heat Mech, take out one module and put one cooling booster…


#26

No res? yeah, anything will kill him right in the spot.


#27

Here: https://instancekillin.github.io/WorkshopUnlimited/


#28

90% don’t use energy heat mech XD


Will work …I guess
Oops wrong drone :stuck_out_tongue:


#29

Much heat there doesnt?


#30


Try this, hit all ranges and use low energy…


#31

You also used legacy teleport. Drop two heat engines for plate + regular teleport then you’re doing better. Although the only heat drone that’ll fit is a Swoop.

Honestly though, you really need mobility to make that mech work. Using claw with that layout is asking for trouble.


#32

He works surprisingly well. Better than that hp stat would suggest.


#33

Nah just idea i don’t use heat mech XD


#34

Heat destroyer XD


Maybe stupid but someone really make a mech like this XD


#35

05%20PM

My good ol clanmate with the most creative build ever


#36

look up XD
I have make a mech idea from his mech


#37

I was…i know… that’s whole reason why i…

nvm, yes, lovely build. mm.


#38

he so strong I have fight with him many time
he alway heat bomb me and tele away to use scope XD


#39
  1. Flaming scope is just… no.
  2. Heat Point or Nemo is a superior drone.
  3. Sparked runners? Devouring paws.
  4. Platinum plating is super hard to get.
  5. Wow you’re lucky, 2 Magma Blasts.

I am sorry to be rude about it but I can’t use this. And I can’t even get all of this.


#40

Fucking stupid.

(Not you)


#41

Who?


#42

I wouldn’t even be able to get the Abomination.