Here’s a BUG Story I have. I don’t know if any of you have experienced this already…
I have 3 complete mechs on.
I decided to mess around and remove the legs of secondary mech, rotate it to the main and save.
When I returned to the lobby, I see the main mech became a combination of 1st mech (the incomplete) and the 2nd mech in reserve.
The incomplete weapon slots had weapons, modules got mixed… the mech is overweight… Funny. This was easily fixed by rebuilding the mech, though.
But the first time this happened to me I had a “phantom weight” issue. I removed all my weapons and modules and ended up with around 200 in weight remaining, and a mythical module missing. I assumed that the modules were “invisible”.
Well, this was fixed by logging out, quitting the game and logging in a couple of times, plus placing other items in the empty slots in the hope of swapping out the invisible items that was in a phantom state.
In any case, I am not making any legless mechs for a while. It is too troublesome…