General Thread - Build Help


Not very good… No offense…


I’ve been developing this concept for an Energy Drainer mech with Valiants (I don’t have any Valiants but it’s a thing I’m working towards). Can I please get some advice? (The build is meant to counter Energy and Phys)


maybe replace a valiant for a malice beam?

or ultrabright for psychological pressure


Range 2 big problem.


It has Terror Cry


Clearly you haven’t thought this through

also, It’s last words

What would you do once you use the last words in range 2?


What could I do to mitigate that? I really wanted to avoid using a Repulser for the loss in damage.


Now I understand why range 2 is a problem


Attach shum bunkas


But they’re single use?


How about this?


Boy oh Boi do I have the perfect build for you and it’s gonna beeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee this amazingly powerful lil’ fella!



You copied 0_0


Holy crap I haven’t realized that yet.

I mean, it looks similar but his only uses 2 Heat Engines, then mostly Energy Storage Units for that huge cap.


Why heat engines if viking doesnt use so much heat?


Woah! Cool! I like it!


… What? What the hell is that sentence? :joy:

This is a Rounded using an Energy Torso, it must have at least 450+ Cap and 240+ Cooling lmao


Yours uses virtually the same Module loadout though. Nevertheless, I like it!
I will work towards that one.


What about this build? I want my Energy Mech to be an Anti-Energy and Anti-Phys so I thought this would be better?


You want it to be an anti energy/ phys… YET you make the perfect rounded build