Extreme Mechover!


#21

the bunny guru has spoken.

capture(116)


#22


#23

That’s better than any portal lmao


#24

Wait, stormy paint won’t look right on an energy mech… darn it


#25

The developer created some custom textures for Minecraft… but they opened the SM server by accident instead of their Minecraft folder. :slight_smile:


#26

The camo one looks awesome , but …

holdup…

7 items on my main mech
7 on my 2nd mech
7 on my 3rd mech.

21x200 = 4200!?!??!?!?!

I NEED 4200 TOKENS TO PAINT 3 MECHS WITH JUST 3 CAMO KITS?!

this is a ripoff smh


#27

Is shiny black coming soon? :slight_smile:


#28

yes, it is but rather it is better for developers is the typical item by which people buy tokens, i mean, gain for the devps: 3 and I say it in a good way because it is a good idea and looks nice


#29

Remove a 0 from every mechover kit.

We can talk then :slight_smile:


#30

Can someone try Storm out on an energy item?


#31

Expensive. But I like it.


#32

@Sarah247 little issue with these new paints if you play on the swf file player.

capture(117)


#33

IDEA: Paint cost EXP


#34

5 million exp per kit


#35

That’s a good idea! Make lvl 150 a requirement for that option, so xp means something even after you get to max level.


#36

devs…make custom designed paint schemes for 1000 tokens…just a idea…


#37

@Sarah247 cough cough

capture(119)


#38

its all cool and that, but then there is the token price


#39

Hi Sarah,
Will we finally have some love for physical (wanted to write “physical love”, but, well,…). A phys sniper would come just perfect, just sayin’


#40

desert fury kek