Why is Accuracy and Evade missing from this game ?
Weapons should have hit% and Mechs should have Evade%
some weapons will hit 100% like lazers and guided missiles , but bullets and melee attacks should have hit% , and add sniper rifles if you want 100% hit
as for melee , they should have very high damage but easier to evade
as for Evade , it should be in the torso specs and the more the evade the lighter the carry capacity the mech can have.
also , and finally ,
Shields any one ? shields are very useful for ranged attack and can be destroyed after their HP goes down.