Energy Production 2

NOTE : IT DIDN’T LET ME CHANGE THE POLL SO I MADE A NEW POST
Nothing new has been happening to Energy. Pretty much the whole thing has been perpetually the same. I am going to suggest a new idea , crystals produce a small amount of E. Someone already suggested a E mine, but it didn’t end great.

  • 1/2 E per 10 crystals
  • 2/5 E per 10 crystals
  • 1/10 E per conquer
  • 1/10 E per 10 crystals
  • 1/20 per conquer
  • 2/5 E per 10 crystals and 1/10 E per conquer
  • 1/10 E per 10 crystals and 1/20 E per conquer
  • tweak (different ratios - please explain)

0 voters

Don’t know if you were aware of not but you put 1/10 e for 10 xstals that would mean 1 E for every 100 xstals?

that is why there are other options. :slight_smile: bigger alliances need to move their troops too. I usually have to convert all my metal just to get some E and then i use my oil moving. its annoying :frowning:

1 Like

Makes strong teams overpowered. 100 conqs mean 10 e per tick + the structure e=15 lol very overpowered
While the weak people have 5