Build help- Start one Heat Mech from basic


#1

Hmmm, hi, i wanna build a heat mech and i wanna know a good build to make it…
I have:
DESOLATION
SUPREME CANNON
SAVAGERY
VANDAL RAGE
BRUTALITY
ZARKARES
DYNAMIC STOMPERS
BLAZING LEGS
FLAMMING HAMMER
HEATBOMB
CORRUPT LIGHT
CLASH
HEATPOINT
HEAT HOOK(EPIC)
and a lot of ENGINES…
I really need help to make this guy, as the rest of the guns are gonna become myth food to make my inventory much cleaner… THANKS IN ADVANCE…


#2

Merge all in the rocket launcher.


#3

I would go for Deso/VR/F.Hammer/either Corrupt Light or Dawn Blaze/Heatpoint with Dynamite Boots and Zark, and focus on heat/HP to make it ba counter phys and heat, with one or two energy engine to make energy break come slower
Don’t forget the hook to combo with the hammer or the Dyna boots

Weakness is range 2, and range 3 once drained

(that’s just a though, I’m not a heat main ^^)


#4
  • a good heat build
  • only E-M items to deal with

Choose one


#5

Pick #3: use scraps to build something defendable ^^


#6

By what i know, heat just need abomination isnt right?
Edit: forget it, i remembered of magma blast too and crimson rapture…


#7

Already heard but idk how the RL build works…


#8

RL? What’s means? …


#9

Rocket Launcher .-.
:man_facepalming:


#10

Ohh … I had it on the tip of my tongue :joy::sweat_smile::sweat_smile::sweat_smile:


#11

HEATBOMB IS NOT USEFUL? i really wanna put it there XD


#12

You can swap Corrupt for Hbomb, but since it’s one use, the range 2 and 3 will be unprotected after a shot…

But with this change, the mech would be almost energy-free (only the Hammer would be disabled), meaning you could focus more on Hp and more important with Hbomb, on heat stats…

I wouldn’t advice to ADD the Hbomb with the rest of the setup, it would reduce the weight allocated to modules and utilities by 50 (a lot)


#13

Rocket launcher, the common-only physical top weapon ? :joy_cat:


#14


Yeah bro, the OP top weapon, I always use them.