so, being one of the most handsome lads in bd and the literal genius that i am, i had yet another brilliant idea.
my idea is having each army have an id that is generated by the game when you ask it to. like, for example, you send a spam at an enemy outpost and it has a hell of a lot of units on it. You get the br. By their army on the side theres a button that says “generate id”. You click it and it gives you a code to represent that army. You then go to one of your outposts and click “view units” for it to show all of your units at that location (another idea that should prolly have its own forum thread) and you click “generate id” there as well. Then you would go to the simulator and input your code in one field and the enemy army code into the other field, and it would calculate the battle for you.
And have the ability to input numerous codes. Like, when you ask your allies for their armies so you can count how much army you have total to fight with, instead of having to add up every unit, you can just ask them for their army id’s and you can copy snd input them in the simulator, separated by a space or a comma or a plus. If it doesnt recognize a code in the sequence of codes, it should underline or outline it in red or something so you know which one was wrong. Or you might have to reload if the other player got their army id after the last time you reloaded the game.
and don’t say we’ll run out of codes. we all seen what wonders lightsht and prntscr.com and imgur work. they have billions of codes, each one associated to a image. or we could have the system wipe the codes that belong in that era, at the end of the era so there is no build-up
- Kaen is a literal genius and i like this idea
- i disagree with this idea and would rather input every single unit one by one.